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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Rovastar and Unchained - Braindance Visions.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  70 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.935000
  5. fVideoEchoZoom=1.006595
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=1
  12. bMaximizeWaveColor=0
  13. bTexWrap=0
  14. bDarkenCenter=0
  15. bMotionVectorsOn=0
  16. bRedBlueStereo=0
  17. nMotionVectorsX=12
  18. nMotionVectorsY=9
  19. bBrighten=0
  20. bDarken=0
  21. bSolarize=0
  22. bInvert=0
  23. fWaveAlpha=4.099998
  24. fWaveScale=100.000000
  25. fWaveSmoothing=0.000000
  26. fWaveParam=0.000000
  27. fModWaveAlphaStart=0.710000
  28. fModWaveAlphaEnd=1.300000
  29. fWarpAnimSpeed=1.000000
  30. fWarpScale=1.331000
  31. fZoomExponent=1.000000
  32. fShader=0.000000
  33. zoom=0.999514
  34. rot=0.000000
  35. cx=0.500000
  36. cy=0.500000
  37. dx=0.000000
  38. dy=0.000000
  39. warp=0.010000
  40. sx=1.000000
  41. sy=1.000000
  42. wave_r=0.500000
  43. wave_g=0.500000
  44. wave_b=0.500000
  45. wave_x=0.489000
  46. wave_y=0.500000
  47. ob_size=0.500000
  48. ob_r=0.010000
  49. ob_g=0.000000
  50. ob_b=0.000000
  51. ob_a=0.000000
  52. ib_size=0.260000
  53. ib_r=0.250000
  54. ib_g=0.250000
  55. ib_b=0.250000
  56. ib_a=0.000000
  57. per_frame_1=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
  58. per_frame_2=bass_residual = equal(bass_thresh,2)*sin(time*bass_thresh*.1) + (1-equal(bass_thresh,2))*bass_residual;
  59. per_frame_3=mid_thresh = above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*0.96+1.3);
  60. per_frame_4=mid_residual = equal(mid_thresh,2)*sin(time*bass_thresh*.1) + (1-equal(mid_thresh,2))*mid_residual;
  61. per_frame_5=q1=.75+.2*bass_residual;
  62. per_frame_6=q2=.25+.2*mid_residual;
  63. per_frame_7=wave_g = wave_g*bass_residual;
  64. per_frame_8=wave_b =wave_b*mid_residual;
  65. per_frame_9=wave_r = wave_r + .5*sin(time*bass_residual*mid_residual*.4);
  66. per_frame_10=rot=rot+.3*sin(time*mid_residual);
  67. per_pixel_1=sy= if(below(y,q1),if(above(y,q2),pow(log(abs(ang)*time),3)/4,q1+.25),q2+.75);
  68. per_pixel_2=zoom = 1 + sin(rad)/10*cos((y-.5+rad)*10*sin(time));
  69. per_pixel_3=rot=rot+if(bnot(below(y,q1)*above(y,q2)),0,sin(time/2)*.1);
  70.